HACK4Society

Digital Hackathon for Training Events in the Service of E-learning solutions for the post COVID-19 Society
Project Details
  • Topic: New technologies and Digitalization, Education and training
  • Programme : Erasmus+
  • Sector : VET
  • Project ID:2021-1-IT01-KA220-VET-000030283
  • Website : To be updated…
  • Start: 03-01-2022
  • Finish: 02-07-2024
  • Total Grant: 291.662,00 €
Hack4Society
Participating Countries: 4

This project has been funded with support from the European Commission.
This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Project Description

This project consists of the development of an online Hackathon events training toolkit for VET educators. Due to the COVID-19 outbreak, all people and especially people with disabilities, economical problems, older people were affected. This social crisis increased inequality, social exclusion, discrimination, and global unemployment. Given that, the need of promotion of the vocational education and training became urgent. This project aims to providing urgent bottom-up solutions to VET professionals, to support their on-line delivery of trainings, with the development of Hackathon events, to which equal access to all is granted. This will be achieved with 15 e-learning training modules

Project Results

Designing Online Hackathon Events Training Toolkit for VET Educators: Identification of recent gaps in the learning experiences in the delivery of e-learning due to COVID-19, Identification of thematic areas in which teachers need to be trained to deliver high quality online teaching activities, Technical specifications for the Hachathon events, Preparation of the Hackathon material – Implementation of the Hackathon Events: Call for participants (VET Professionals and learners),Implementation of the Hackathon Event’s activities,Evaluation of the Hackathon activities and preparation of a report on the results and proposed solutions on the thematic areas covered in the previous activity – Design and delivery of the teachers training material: Design and preparation of training material for teachers and trainers, Design of the MOOC platform & uploading of the material, Evaluation and gathering of feedback on the produced modules.

Our Role

We are responsible for the development of the online Hackathon events training toolkit for VET educators, and the identification of recent gaps in the learning experiences in the delivery of e-learning due to COVID-19 , through the development of the research methodology (questionnaire and personal interviews). We are also responsible for the design of the MOOC platform and the upload of the existing so far material. The third multiplier event will be hosted by us and AKMI in Greece. We are participating in all activities of the work packages.

Project Partners
Coordinator

🇮🇹 FORTES IMPRESA SOCIALE SRL

Partners

🇬🇷 INNOVATION HIVE

🇩🇪 BK CONSULT GDR

🇬🇷 AKMI ANONIMI EKPAIDEFTIKI ETAIRIA

🇩🇪 EUROPAISCHER VERBAND BERUFLICHER BILDUNGSTRAGER

🇨🇾 CSI CENTER FOR SOCIAL INNOVATION LTD

🇮🇹 TDM 2000 ODV

Project's Social

To be updated…

Impact

This project aims to increasing the knowledge on modern e-learning techniques and tools, granting equal access to training modules, increasing expertise. Generally, to bridge the already existing digital knowledge gaps that existed before the Covid-19 outbreak, and were enhanced by it. Furthermore, creating excellence in VET, pioneering in the exploitation of the digital upskilling OER modules, giving guidance on e-learning and giving to the VET professionals the opportunity to introduce themselves online through the training modules. Also, the promotion of VET through local dissemination activities, a better digital skills anticipation mechanism for VET teachers throug trainings, granting access to new training modules, and creating socially engaged and active young generations, using digital tools. Last, this programme assists on the establishment of networks among VET providers. To sum up, to create a collaborative environment for online international learning

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